Effectiveness of computer games on cognitive flexibility of students with Attention Deficit/Hyperactivity Disorder

Document Type : Original Article

Authors

1 Graduate Student, Educational Psychology, Department of Psychology, Department of Electronics, Islamic Azad University, Tehran, Iran

2 Assistant Professor, Department of Psychology, Ahvaz Branch, Islamic Azad University, Ahwaz, Iran

Abstract

Aim. The purpose of this study was to investigate the effectiveness of computer games on cognitive flexibility of students with attention deficit/hyperactivity disorder. Methods. The present research was a semi-experimental study with pre-test, post-test design and control group. The participants were 24 students with attention deficit/hyperactivity disorder from counseling center in Ahvaz city in 2018 academic year who were selected by convenient sampling method. Subjects were divided into experiment and control groups randomly, each group consisting of 12 students. The experiment group participated in 15 sessions of parent management training (three times a week; each session lasted 60 minutes), while the control group did not. The instrument used was Dennis & VanderWal Cognitive Flexibility Inventory (2010). Univariate analysis of covariance was used by SPSS (version 24) for analyzing the data. Results: The results showed that computer games training had a significant effect on the cognitive flexibility of students with attention deficit/hyperactivity disorder. Conclusion: Computer games training can increase cognitive flexibility of students with attention deficit/hyperactivity disorder. Therefore, planning for providing this program has been useful and effective and can be used for the improvement of cognitive flexibility.

Keywords


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